We have built our technological base from the ground up. Our mature, version control integrated art pipeline is powerful and easy to use. Our scripting system allows level scripters incredible power and flexibility. Our game engine is powerful and multi-platform friendly, with only the lowest levels being platform specific. Our artists spend most of the their time in Maya where we have done a huge amount of custom work to make our environment and character pipeline a seamless one. In addition to our Maya pipeline, we have developed custom tools for creating particle systems and game interfaces.
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• Mature, Stable Pipeline |
• Flexible streaming technology
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